Door to first spin in five short steps
The short of it: nothing at Halcyvar costs anything, the chips keep the score, and winning means more chips. The slightly longer version follows.
Make a free account
An email address, a screen name and a date of birth (18+). No card and no funding step, because nothing here takes money. 120,000 Halcy Chips are in the purse before you have finished reading the welcome note.
Join freePick a game
Seven in-house labels, 44 titles: line slots, three hold-and-respin games, a gather-and-collect original, wheels, wax seals, the drop board, the root cellar, dice, the card run and the parish tally. Rules and volatility sit at the top of every game page.
See the billStake Halcy Chips, never money
Choose a stake in CHP and play. Wins land straight back in the purse; losses only dent a score. Chips cannot be bought and cannot become anything else, so the downside stays imaginary.
Read the termsRestock without paying
The Common Room holds the larder, a free wheel pull, three wax seals and the notice board. Run the purse dry and it quietly fills again — free is the only setting there is.
The Common RoomClimb the River Rings
Every round adds XP and every level pays chips. Dew from the wheel and the notice board carries you up ten rings, each with a higher wheel ceiling and a faster level multiplier.
The River RingsSix ways the purse refills itself
None of them cost anything, and all of them come back on their own.
The larder
Chips on the house, restocked on its own, growing with your level.
The Mill Wheel
A pull on the house; higher rings unlock bigger slices.
Wax seals
Three a day, up to 8,000 CHP for three matching seals.
The notice board
Short jobs and longer ones, paid in chips and Dew. No deadlines.
Level-ups
Chips at every level, a bonus pull every eighth.
Invitations
40,000 CHP for you and for every friend who sits down.
Still wondering about something?
The usual questions live on the answers page; a person reads the rest.
AnswersContact us